Algebra, taught as a game of evidence.
Learners don’t get drilled on isolated problems. They build chains of evidence — equations, graphs, tables, word problems, and worked steps — to prove they’ve understood the same concept five different ways.
Four learning principles, applied every match.
The curriculum is built on practices that the cognitive-science literature has been converging on for decades. They’re what make the game produce real learning, not just session time.
Learners repeatedly recall concept relationships under light pressure, the way actual memory consolidates.
Decks mix related concepts so learners distinguish near matches instead of pattern-matching by topic.
Lane picks and final rule answers resolve right away. No waiting for a teacher to grade a worksheet.
Incorrect answers create progress signals and future practice targets, not penalties.
Five representations of one idea.
Most products drill a single representation — usually equations. Provetree treats every concept as a thing learners must recognize across all five. That’s the fluency that actually transfers to harder math.
The symbolic statement of the rule.
How the relationship looks on the plane.
Paired input and output values.
The rule embedded in a real scenario.
The procedure that applies it.
Our launch pack covers the core moves of early algebra.
Every concept hides a single rule. The learner studies a clue, picks the matching card from each representation lane, and finally names the rule they discovered. Wrong picks trigger immediate, concept-specific feedback — not a generic “Try again.”
We don’t cover everything in algebra. We cover the core moves a learner needs before tackling Algebra 1 with confidence.
- Combining like terms
- Solving one-step equations
- Linear functions
- Slope as rate of change
- Distributive property
- Interpreting word problems
Concept list reflects the launch pack in development; the final cut is set by playtesting, not by an outline.
What’s coming next.
We’re building out the math sequence in order, pack by pack. The next packs are in the queue — we’ll announce dates only when they’re close.
See it for yourself.
The fastest way to understand Provetree is to play three rounds.